Glass
Why I keep coming back to glass as a design language.
designglassmorphismaesthetic
Glassmorphism gets dismissed as a trend. I think people are missing what it actually is.
Glass in UI says: there is depth here. Content lives in layers. Things exist in front of other things. It implies a world behind the surface, which is usually true. Data is dynamic. Context shifts. The interface is a window, not a wall.
Frosted glass, backdrop blur, translucency: they're not decoration. They're a visual language for interfaces that are aware of their environment.
That's what I want every screen I build to feel like.
Abracadabra,
— Xopher "XP" Pollard 🧞