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Glass

Why I keep coming back to glass as a design language.

designglassmorphismaesthetic

Glassmorphism gets dismissed as a trend. I think people are missing what it actually is.

Glass in UI says: there is depth here. Content lives in layers. Things exist in front of other things. It implies a world behind the surface, which is usually true. Data is dynamic. Context shifts. The interface is a window, not a wall.

Frosted glass, backdrop blur, translucency: they're not decoration. They're a visual language for interfaces that are aware of their environment.

That's what I want every screen I build to feel like.

Abracadabra,

— Xopher "XP" Pollard 🧞